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pkedu

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  1. [quote name='Tylerr']Dude, you can code a command. Try coding a quest.[/QUOTE] You say that like its hard lol.
  2. [quote name='falconpunch']No, the cache is fine.[/QUOTE] That happened to me before, and i replaced the cache and it worked but it happened again after an update, im not sure what i done... but i went deep into the source and changed stuff. If i remembered i would tell yah... Goodluck tho
  3. pkedu

    Command use for IP

    Nvm, i found out how to do it. Thanks though
  4. pkedu

    Command use for IP

    20 views and no replies..
  5. pkedu

    Command use for IP

    So for my server my starter kit is a command and right now you can use that command as many times as you want.. I wan to fix that so where you can only use that command 2 times per IP.. How would i do that? :confused:
  6. pkedu

    error game js5 connect

    [quote name='falconpunch']Alright here's what we'll do: 1 - open up your client and change the port to 5555 and the IP to 127.0.0.1 (stay with me here and trust me) 2 - open up your source and change the port to 5555 (if it has a int for the port) Make sure you can connect. 3 - open up your advanced firewall settings and do inbound ports and do 5555 UDP and TCP and outbound 5555 UDP and TCP 4 - portforward 5555 check if you portforwarded correctly 5 - Copy your client and make one of them like Your server name local and make the other one like server name client 6 - go into the one that you named server name client (not the local one), and change the IP to your portforwarded IP 7 - YOU play with the local client, but you jar the other one that has your IP and you give that to people.[/QUOTE] Just got finished doing all of that, Local client works completely fine, however the other one (online one) does not work.. stays at 0% loading! So im guessing theres a problem with the IP or the portforwarding im guessing? I do have teamspeak if that would make things easier :P
  7. pkedu

    error game js5 connect

    [quote name='falconpunch']Well, if you're hosting it, you have to use a client that connects with 127.0.0.1, whilst your players use a client with your port forwarded IP. You also need to open your firewall with 43594 or whatever port you're using.[/QUOTE] Well when my server use to run, it ran on a no-ip and it was portforwarded with windows firewall.. i have the same source and client, not sure why it wouldnt work.. I'm using 43595, because apparently 43594 is already being used lol... not sure how but oh well and im not sure what your saying about 127.0.0.1, i thought that was only for offline and cant be used for online? Correct me if im wrong :o
  8. I just recently got done port forwarding it, replaced the 127.0.0.1 with my new ip, checked everything to make sure its all correct and everything seemed fine! My No-ip is running, IP is running good, but when i run the client it stays at 0% loading and says error game js5 connect. Before i done all this, the ip was 127.0.0.1 and was set for offline, but now that its setup for others to connect it wont work.. Any ideas? :/
  9. So everytime you get killed in pvp your character dies but, the coords you died at you get put underground and you stay there and you got 0hp and can still type, you dont get teleported home or anything, you cant do anything even when you relog your character is still there, ive tried teleing home but that doesnt even work, only thing that works is restarting server! btw its a 2011 remake. If you guys can help me i would appreciate it! :) happy new years!
  10. pkedu

    Starter limit

    Doesnt work :L same thing happens
  11. pkedu

    Starter limit

    yo runelocus i made a starter and everytime you log on it gives the starter, heres my starter in player.java [CODE] if (starter == 0); { for (Player p2: World.getPlayers()) { p2.getPackets().sendGameMessage("<col=01DFD7>Welcome<col> " + getDisplayName() + "<col=01DFD7> to pkedursps 718!</col>"); FriendChatsManager.joinChat("help", p2); p2.getInventory().addItem(1323, 1); p2.getInventory().addItem(1323, 1); p2.getInventory().addItem(1333, 1); p2.getInventory().addItem(4587, 1); p2.getInventory().addItem(1215, 1); p2.getInventory().addItem(542, 1); p2.getInventory().addItem(544, 1); p2.getInventory().addItem(1725, 1); p2.getInventory().addItem(11118, 1); p2.getInventory().addItem(1949, 1); p2.getInventory().addItem(6568, 1); p2.getInventory().addItem(3105, 1); p2.getInventory().addItem(2441, 100); p2.getInventory().addItem(2437, 100); p2.getInventory().addItem(2443, 100); p2.getInventory().addItem(3025, 200); p2.getInventory().addItem(15273, 1000); p2.getInventory().addItem(20068, 1); p2.getInventory().addItem(841, 1); p2.getInventory().addItem(884, 1000); p2.getInventory().addItem(861, 1); p2.getInventory().addItem(4151, 1); p2.getInventory().addItem(1381, 1); p2.getInventory().addItem(554, 1000); p2.getInventory().addItem(558, 1000); p2.getInventory().addItem(555, 1000); p2.getInventory().addItem(557, 1000); starter = 0; } }[/CODE] Any suggestions? until then im going to have to spawn people theyre starter :/
  12. pkedu

    RuneLove 718

    Go to World.java its located in src/com/rs/game go to line 412 and code it out like so /*code*/ then compile and run tell me what happens next..
  13. i need an npcspawning.java with all spawns like corp crabs etc.... thanks i have no spawns at all and dont want to have to spend literally hours just for spawns and stuff its a 718 btw! thanks if you do give me :)
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