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  1. Hey guys for some reason on my server no NPC drop items and idk why.... I go in to my NPCdrops.tsm and there are monsters with drops coded in the file but when i spawn one of the monsters that are in the file ingame and kill it they dont even drops bones or w.e it says its suppose to drop.... it drops absolutlely nothing Can someone please help me fix this? thanks allot Ps. What is the NPCdrops.cfg file for?
  2. dawson1120


    #Man drops 1:60 995:200 555:12 1620:1 1622:1 1624:1 995:450 1615:1 1969:1 1602:1 1 is the NPC ID. 60 I don't know what it is. Maybe the % at which an item drops? 995:200 555:12 1620:1 1622:1 1624:1 995:450 Item IDs and the items quantity. 1615:1 1969:1 1602:1 Item IDs and the items quantity. These items are rare.
  3. dawson1120


    maybe put it in the coad
  4. Hey the title pretty much says it all , I need to know how to make NPC's have chat over their head :D if you know wut i mean
  5. Hey guys im trying to add this into my Actionhandler .java (just suppose to be sumtin to make sure a player has the correct items) [CODE] if (c.getItems().playerHasItem(384, 20)) { if (c.getItems().playerHasItem(4151, 20)) { if (c.getItems().playerHasItem(115, 1)) { if (c.getItems().playerHasItem(121, 1)) { if (c.getItems().playerHasItem(140, 3)) { if (c.getItems().playerHasItem(557, 100)) { if (c.getItems().playerHasItem(560, 100)) { if (c.getItems().playerHasItem(9075, 100)) { if (c.getItems().playerHasItem(10828, 1)) { if (c.getItems().playerHasItem(15005, 1)) { if (c.getItems().playerHasItem(15004, 1)) {[/CODE] Thats not the full code i know but im pretty sure it isnt suppose to say "if" 10 times im just wondering how id make that code so it works and what to put infront of the "if" or replace with it Thanks! If u didnt get what i meant basically i want the right code instead of that so i dont get errors