Jump to content

_jordan

Extreme Donator
  • Content count

    1,554
  • Joined

  • Last visited

3 Followers

About _jordan

  • Rank
    Rune Member
  • Birthday 07/23/1997

Recent Profile Visitors

1,866 profile views
  1. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua! 😎 Index 2 has a lot of information, you just have to dig for it. File 34 contains map scene data and file 36 contains area data, used for the world map + related. The client uses the objects index data to grab these values. Here are a couple pictures of sprites that are used out from... Map scenes: Areas: The data released here today is generated from a version 592 (2010) client and the corresponding cache. Let me know if you would like anything else! Map Scene: Area: areas.txt mapscenes.txt Merry Christmas! ⛄
  2. Sorry to ruin your day, https://runescape.fandom.com/wiki/Transcript:Recruitment_Drive. Great job though!
  3. It's been a while, RuneLocus. 😎 Index 26 contains the raw materials used with textures/sprites. This data is generated out of a 592 (2010) client and it's corresponding cache. Please let me know if I am misrepresenting any of the information presented. materials.txt (case 40 is the fire cape def if you wanted something to reference) Let me know if you'd like anything else.
  4. this is _jordan#7366 requesting the following roles

    • RL Contributor
    • RSPS Veteran
    • Extreme Donator
    • Java Guru

     

    thank you!

  5. Already developing a social media api using redux and react
  6. Im not gonna edit a library someone rlsr made (whos dead now) for the sake that they used ikvm. The world still turns
  7. This is a rsps written entitely im c#.
  8. No point in wasting my time. All it does is load the cache.
  9. It uses ikvm because of the openrs port. Everything i developed is c# only
  10. This is a release not a project lololol. The aim was the c# was built to support the java front end. But yeah thanks for the reply
  11. DotNetwork (.NET) Official GitHub Chat about DotNetwork on Gitter View the README ----------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------- Top Media Installer Setup.msi Installer Prerequisites Microsoft .NET Framework 4.6.1 ----------------------------------------------------------------------------------------------------------------------------- Dependencies NuGet OpenRS C# by the incredible Impulser DotNetty a Netty.io C# port SharpZipLib for GZIP and BZIP2 compressing/decompressing Preconditions.NET ----------------------------------------------------------------------------------------------------------------------------- p.s. programming award otw
  12. Missing you is the hardest thing to do.

    1. StevenAbraham

      StevenAbraham

      We've been missing you too.  Thanks for citellium release, it pretty much jump started my programming interest!

    2. Anthony`
    3. Gemu

      Gemu

      gaayyyy

  13. This is Matrix converted to 876 v1. Please check out the Matrix 831 release by Cjay here -> https://www.rune-server.ee/runescape-development/rs-503-client-server/downloads/618618-matrix-3-official-release-recommended-rs3-download-830-a.html I was in a project and was tasked to find all the new changes with the RuneScape client and port the project to 876. THIS IS NOT THAT SAME PROJECT! This release is strictly Matrix only and their original release code. Nothing else is done to this server besides the 876 changes. I'm releasing this to take away the egotistical attitudes of those who think they're 'badass' because they paid someone to do this same thing. Everything is pretty much working I have faith that the community will start using 876 and get away from 831 and keep building RuneScape 3. Like mgi said here I also did this to find all the new changes Jagex brought to their client, which I also found a lot of interesting stuff (i like learning). I've done all that I wanted to do, it'd be cool if someone could take this one and finish the small tedious changes. Features Converted Most Server -> Client Packets Most Client -> Server Packets Player Masks NPC Masks LZMA Decompression New JS5 Protocol Changes All Interface Components Few Button Fixes. Few Varbit Fixes. Other small 876 stuff. Other Links https://www.rune-server.ee/runescape-development/rs-503-client-server/snippets/646959-rs-lzma-compression.html https://www.rune-server.ee/runescape-development/rs-503-client-server/informative-threads/645836-rs3-update-protocol-change.html https://www.rune-server.ee/runescape-development/rs-503-client-server/snippets/645692-rs3-new-login-protocol-maps-stuff.html Please Note Not everything is fully converted to 876 but anybody could easily do the small changes such as button ids. All the content that was in the Matrix release can still be found in this release. one last thing, i can assure everything done to this release works. if you are unable to run a java application, don't blame it on me. if you need help, please make a help thread in the appropriate section. anyway, thanks for reading also some love for cjay for collaborating with me on 876
×