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About Tanner
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Mithril Member
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please don't ask why i'm using a 562. it's for a project. I have only ever worked with matrix and I have no clue what to do with a 562. I downloaded Season-X client and source. The client had a cache folder in it and i tried to put it in c:/windows/ as you see below and I'm just stumped and really need help because the client won't load. [IMG]http://gyazo.com/fdb5370c8c01bdac6f1e9965de7efff5.png[/IMG]
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can somebody reupload?
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Good job ripping my guide, word for word, stay a scrub! http://www.runelocus.com/forums/showthread.php?84599-VOTING-RuneLocus-How-to-fix-port-8080-errors-Port-Errors&highlight=port+8080
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need this also, please.
- 3 replies
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- barricades
- castle
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(and 1 more)
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I need NPCs to act like objects without having the need to spawn objects. I want certain 1 square NPCs to resemble 1 square objects such as a summoning obelisk. I don't want to be able to cast or range through the NPC. prices discussed over skype : tannersmexy
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does any1 have a fix for this
- 3 replies
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- barricades
- castle
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(and 1 more)
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Trying to add explosive potion gfx to my matrix 718 server on a barricade.. This is my code:[CODE] public void explode() { player.setNextGraphics(new Graphics(2739)); sendDeath(this); } [/CODE] This is error: [CODE]Compiling src\com\rs\game\npc\others\CastleWarBarricade.java:36: error: cannot find symbol player.setNextGraphics(new Graphics(2739)); ^ symbol: variable player location: class CastleWarBarricade 1 error src\com\rs\game\npc\others\CastleWarBarricade.java:36: error: cannot find symbol player.setNextGraphics(new Graphics(2739)); ^ symbol: variable player location: class CastleWarBarricade 1 error Complete Press any key to continue . . .[/CODE]
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So basically a barricade in castle wars on matrix is like it should be. But when you light it on fire its noclipped so you can run through it. You can also melee/mage/range over cades which shouldn't happen so it may be something in common? I will give compensation if anyone can help me with this in the next 2 hours.
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I'm trying to add the animation when you set a barricade to a matrix source. I just thought this would be where I put it so heres my code CastleWars.addBarricade(team, player); player.animate(Animation.create(9648)); return false; [CODE]Compiling src\com\rs\game\player\controlers\castlewars\CastleWarsPlaying.java:94: error: c annot find symbol player.animate(Animation.create(9648)); ^ symbol: method create(int) location: class Animation 1 error src\com\rs\game\player\controlers\castlewars\CastleWarsPlaying.java:94: error: c annot find symbol player.animate(Animation.create(9648)); ^ symbol: method create(int) location: class Animation 1 error Complete Press any key to continue . . .[/CODE] Thanks in advance!
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still needed
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add me on skype : TannerSmexy can cart mm?
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[quote name='Darkclaw360']Is there any 1x 2006 RSPS beta currently out? Basically just like 2006scape except released? That was the perfect game for me... I loved how it was an actual RS throwback. Too bad about the whole legal issue... why Jagex doesnt release their own 2006scape makes no sense to me[/QUOTE] [url]http://projectrs06.com/[/url]
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Ok I have some problems that need fixing and if you can fix all these i'll send you $40 through paypal or you can send me a paypal invoice via email! - This:[url]http://www.youtube.com/watch?v=ohZLobkEWNA[/url] - you should only be able to explode a barricade from 2 squares away - [url]http://www.youtube.com/watch?v=MtzMGm8X0mc[/url] that should happen meaning you can't clear a cade diagonally! those are the 2 main ones! Worth $25! these are some -Fixing ice barrage : it doesnt show a splash animation instead just the cube and hitting a 0 - forced movement?: when you use a tinder box on a barricade is there anyway you could make the care move 1 spot west? - When you come up to the 2nd floor and there are barricades it takes 2-3 seconds for them to display needs to be instant! Using dementhium 639 all this for $40 add me on skype: Tannersmexy!