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milf hunter

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  1. Actually, Fuck it, I'm Re-Uploading Links. Tell me if they get taken down again. AGAIN, I DO NOT GIVE ANYBODY PERMISSION TO RELEASE THIS ON ANY OTHER WEBSITE WHATSOEVER AND YOU CAN NOT CLAIM THIS AS YOUR OWN. IF YOU USE, GIVE CREDITS. Source: http://uppit.com/c8jeye528yz3/Lucifer's_SERVER.zip Source Alternative: http://dl.dropbox.com/u/65718719/Lucifer%27s%20SERVER.zip Client: http://uppit.com/owqnhf1h6jjs/Lucifer's_CLIENT.zip Client Alternative: http://dl.dropbox.com/u/65718719/Lucifer%27s%20CLIENT.zip Cache: http://uppit.com/6s6ibhyfske6/.DevilsScape.zip Cache Alternative: http://dl.dropbox.com/u/65718719/.DevilsScape.zip Enjoy. Credits: Me: 90% Trent: 1% Keiron: 9% Dragonkk: Client 90% I made some adjustments 10% If this doesn't run for you, Hint: Look at run.bat and change the Main.Launcher to lucifer.Main :) Here's media for the media faggots.
  2. First of all, i'd like to say thanks to everyone who made my private server experience enjoyable including titandino (Even though he came on my server once and tried to glitch it, XD), ItsGoudont (My most favorite person.), My friend sam, and my friend Nick. This server was first released back long ago, and i've had this for a while so I thought, might as well put it up so somebody else can use it. This server is a 562 loading 668. Oh also, there are a lot of colors on this server and lots of custom items, so anybody who doesn't like customs, just letting ya know, lol. Also, my very sexy GUI/Control Panel will be included on here, so knock yourself out. (All options work on the control panel btw) I DO NOT GIVE ANYBODY PERMISSION TO RELEASE ON ANY OTHER FORUMS WITHOUT MY CONSENT. Credits: Me (Brainiac/Lucifer667/Milf Hunter) Dragonkk Features: Server Ranks Custom GUI made from scratch Boss pets Bosses Bal'lak Corporeal Beast Nex Jad Gambler (dice) Hint icons Flower game Hangman Mining Fishing Thieving Gilded Altar Bonfires Cooking Essence mining Hunter Ranged icons fix Woodcutting Firemaking Veteran cape after playing for 5 hours Recovery question system Completionist cape Staffzone New training area Hitsplats fix Quests Cook's assistant Letter delivery Dicing Gold dharok Over 200 customs (optionable) Custom fun commands Snow client Custom npcs edited by client Custom models Bone Burying Food eating Buy food by saying 'I wanna buy food' Fun addition to server, an npc that responds to you! It's called Siri xD Potion drinking Custom grand exchange. (It works really damn well, lol) LOTS of other features as well which can be found from original release: http://www.runelocus.com/forums/showthread.php?86107-DevilsScape-562-Loading-668-RELEASE&highlight=DevilsScape+release Server: Client: Cache Direct Download:
  3. [quote name='falconpunch']not bad :P[/QUOTE] thanks, but i'm going to update it to where you can make areas into polygons (any number of sides) instead of just a rectangle or square
  4. [SIZE=3]I got bored and decided to write a system for areas. This will work for any revision, although you may have to change around the imports and packages a little bit. Purpose of this snippet? This basically lets you create custom areas that can be used for minigames, pvp zones, multi zones, boss areas, donator zones, etc or for map effects such as being in the desert makes you lose hp and "die of thirst" and so on and so forth (Can't think of anything else off the top of my head) But yeah, without further ado: Create a new class in whatever directory and put this in it: [CODE]package org.afflatus.game.world.map.location; import java.awt.Point; import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import org.afflatus.game.player.Player; /** * Made by: K-Shan */ public class Area { /** * Name of the area */ private String name; /** * Represent the most southern, western point. */ private Point southWest; /** * Represents the most northern, eastern point */ private Point northEast; /** * Represents the map height */ private byte z; /** * is the area a multi zone? */ private boolean multi; /** * Can you teleport to this area? */ private boolean teleportable; /** * Is this a pvp zone? */ private boolean pvp; /** * Area * @param southWest * @param northEast * @param z */ public Area(Point southWest, Point northEast, byte z) { this.southWest = southWest; this.northEast = northEast; this.z = z; } /** * Area * @param southWest * @param northEast * @param z * @param name * @param multi * @param tele * @param pvp */ public Area(Point southWest, Point northEast, byte z, String name, boolean multi, boolean tele, boolean pvp) { this.name = name; this.southWest = southWest; this.northEast = northEast; this.z = z; this.multi = multi; this.teleportable = tele; this.pvp = pvp; } /** * Area * @param point * @param bounds */ public Area(Point point, double bounds) { this.northEast = getNE(point, bounds, bounds); this.southWest = getSW(point, bounds, bounds); this.z = 0; this.name = "Default Location"; } /** * Area * @param point * @param xBounds * @param yBounds */ public Area(Point point, double xBounds, double yBounds) { this.northEast = getNE(point, xBounds, yBounds); this.southWest = getSW(point, xBounds, yBounds); this.z = 0; this.name = "Default Location"; } /** * default vars for an area. */ public Area() { name = ""; southWest = null; northEast = null; pvp = false; multi = false; teleportable = true; z = -1; } /** * Loops through a .txt file and finds the areaName that corresponds with the param "name" * @param name * @return */ public static Area get(String name) { Area area = null; try { BufferedReader r = new BufferedReader(new FileReader(new File("data/areas.txt"))); while (true) { String line = r.readLine(); boolean ignore = false; if (line == null) break; if (line.startsWith("//") || line.equals("")) continue; if (line.contains("/*")) continue; ignore = true; if (line.contains("*/")) if (ignore == true) continue; ignore = false; String[] splitLine = line.split(" - "); String areaName = splitLine[0]; String newLine = splitLine[1]; String[] splitLinev2 = newLine.split(", "); int southWestX = Integer.parseInt(splitLinev2[0]); int southWestY = Integer.parseInt(splitLinev2[1]); int northEastX = Integer.parseInt(splitLinev2[2]); int northEastY = Integer.parseInt(splitLinev2[3]); byte z = Byte.parseByte(splitLinev2[4]); boolean multi = Boolean.parseBoolean(splitLinev2[5]); boolean teleportable = Boolean.parseBoolean(splitLinev2[6]); boolean pvp = Boolean.parseBoolean(splitLinev2[7]); if(areaName.equalsIgnoreCase(name)) area = new Area(new Point(southWestX, southWestY), new Point(northEastX, northEastY), z, areaName, multi, teleportable, pvp); } r.close(); } catch(Throwable e) { e.printStackTrace(); } return area; } /** * Is the player in a certain area? * @param player * @param area * @return */ public static boolean inArea(Player player, Area area) { return player.getX() >= area.southWest().getX() && player.getX() <= area.northEast().getX() && player.getY() >= area.southWest().getY() && player.getY() <= area.northEast().getY(); } /** * Length of the area. * @return */ public short length() { return (short) (northEast.getX() - southWest.getX()); } /** * returns the width of the area. * @return */ public short width() { return (short) (northEast.getY() - southWest.getY()); } /** * Returns the center of the area. * @return */ public Location center() { return new Location(southWest.x + (Math.round(length() / 2)), southWest.y + (Math.round(width() / 2)), z); } /** * Gets the northeastern point. * @param point * @param xBounds * @param yBounds * @return */ public Point getNE(Point point, double xBounds, double yBounds) { Point p = new Point(); p.setLocation(point.x + xBounds, point.y + yBounds); return p; } /** * Gets the southwestern point * @param point * @param xBounds * @param yBounds * @return */ public Point getSW(Point point, double xBounds, double yBounds) { Point p = new Point(); p.setLocation(point.x - xBounds, point.y - yBounds); return p; } /** * Returns northeast point. * @return */ public Point northEast() { return northEast; } /** * Returns southwest point. * @return */ public Point southWest() { return southWest; } /** * Returns if the area is multi or not. * @return */ public boolean isMulti() { return multi; } /** * Can you tele to this area? * @return */ public boolean isTeleportable() { return teleportable; } /** * Is this a pvp area? * @return */ public boolean isPvp() { return pvp; } /** * The name of the area * @return */ public String name() { return name; } } [/CODE] Great job, now you're done! If you want to test the effectiveness of this, follow these extra steps: [SPOILER="Testing The Area System"] Go to your data folder and create a new .txt document called areas.txt and add this inside of it: [CODE] // name - southwest X, southwest Y, northeast x, northeast y, z, multi, teleportable, ispvp? Dungeoneering Test - 3460, 3725, 3471, 3737, 0, false, true, false [/CODE] Now, go to your commands.jerba and add this command to test effectiveness: [CODE] case "m": Area area = Area.get("Dungeoneering Test"); player.getActionSender().sendMessage("Name : "+area.name()+", Teleable ? "+area.isTeleportable() +" NE: "+area.northEast().x+", "+area.northEast().y+" - SW: "+area.southWest().x +", "+area.southWest().y); if(Area.inArea(player, area)) player.sm("In dungeoneering lobby."); else player.sm("Not in dungeoneering lobby."); return true; [/CODE] [/SPOILER] And that's all! Creds: me. If you have any questions, i'd be happy to help. [/SIZE]
  5. Thx for this!!!!! I badly needed ty!! Rep++
  6. [quote name='toysoilder']Great release, but it won't read the cache? even when I have it in my C: drive[/QUOTE] It's supposed to go in your user folder
  7. [quote name='xRealityx']looks horrible[/QUOTE] Thanks, your name does too :)
  8. INFORMATION I have been programming in the java area for about a year and a half now. I am familiar with mostly all aspects of java in the RSPS Biome and am willing to offer my knowledge for cheap, negotiable prices. :) WHAT I'M OFFERING I am offering everything to jarring clients, to webclients, to website templates, and of course, RSPS development itself. My prices are negotiable and i'm willing to work with YOU. Some of the things off the top of my head i'm offering are: My Cache Editor (See pics in the Media spoiler) Cache Packer (Supports mostly all revisions) Shop Editor Object definitions editor Client Jarring Webclient 718 Exploit fix Adding bosses Reputation system (Implemented on the server) Prestige system (Different from typical 718 prestige system) Client work (You have to be specific) Server sided stuff (I can do mostly anything server sided, you'll have to be specific though.) And last but not least, full oldschool RuneScape Tutorial Island. (SEE PICS BELOW) [SPOILER=Cache Editor Media] [IMG]http://i.imgur.com/aaIMwpg.png[/IMG] [IMG]http://i.imgur.com/f3yCkXM.png[/IMG] [IMG]http://i.imgur.com/pVoI2di.png[/IMG] [IMG]http://i.imgur.com/elbQlfr.png[/IMG] [IMG]http://i.imgur.com/2YGpcRa.png[/IMG] [IMG]http://i.imgur.com/zuco9k4.png[/IMG] [IMG]http://i.imgur.com/nCum5FO.png[/IMG] [IMG]http://i.imgur.com/srr4v7Y.png[/IMG] [IMG]http://i.imgur.com/3RHyoQE.png[/IMG] [IMG]http://i.imgur.com/CGDynvB.png[/IMG] [IMG]http://i.imgur.com/HvfS38N.png[/IMG] [IMG]http://i.imgur.com/efIdcVr.png[/IMG] [IMG]http://i.imgur.com/p1jSgN7.png[/IMG] [IMG]http://i.imgur.com/pRu5yCW.png[/IMG] Just on a side note, it says 562 cache editor, but it supports all revisions.[/SPOILER] [SPOILER=Tutorial Island Media] [IMG]http://i.imgur.com/xeei9js.png[/IMG] [IMG]http://i.imgur.com/XbVWZtQ.png[/IMG] [IMG]http://i.imgur.com/YgP88ne.png[/IMG] [IMG]http://i.imgur.com/TeMGDIn.png[/IMG] [IMG]http://i.imgur.com/VDjuBFl.png[/IMG] [IMG]http://i.imgur.com/csoa5XL.png[/IMG] [IMG]http://i.imgur.com/9XQJsft.png[/IMG] [IMG]http://i.imgur.com/wl6BG9d.png[/IMG] [IMG]http://i.imgur.com/nN9NhXZ.png[/IMG] [IMG]http://i.imgur.com/gfcHxTg.png[/IMG] [IMG]http://i.imgur.com/n1PS23A.png[/IMG] [IMG]http://i.imgur.com/EYDH6Mb.png[/IMG] [IMG]http://i.imgur.com/3M6ziOO.png[/IMG] [IMG]http://i.imgur.com/mfHWnvu.png[/IMG] [IMG]http://i.imgur.com/JcAEq3D.png[/IMG] [IMG]http://i.imgur.com/ckyvlRu.png[/IMG] [IMG]http://i.imgur.com/RhYSpGr.png[/IMG] [IMG]http://i.imgur.com/HqhkJvz.png[/IMG] [IMG]http://i.imgur.com/j2LWOZy.png[/IMG] [IMG]http://i.imgur.com/mlGKl1u.png[/IMG] [IMG]http://i.imgur.com/6YSc0PV.png[/IMG] [IMG]http://i.imgur.com/thc5Kci.png[/IMG] [IMG]http://i.imgur.com/EWzrbhy.png[/IMG] [IMG]http://i.imgur.com/lDTUtOn.png[/IMG] [IMG]http://i.imgur.com/jhnhPkb.png[/IMG] [IMG]http://i.imgur.com/PUk4zcL.png[/IMG] [IMG]http://i.imgur.com/grM4w58.png[/IMG] [IMG]http://i.imgur.com/fnSFCUN.png[/IMG] [IMG]http://i.imgur.com/jBrpEe6.png[/IMG] [/SPOILER] Leave a comment with your Skype name below if interested, or add my skype: k-shan904 saying your rune-server name and what you want. Thanks for looking!
  9. [quote name='m7md1']Add me "Mr-m7md1" , I want to ask some questions.[/QUOTE] Can't add atm, try adding my Skype. [quote name='DesireRSPS']Nice work, tut island looks sick. GL with sales.[/QUOTE] Thanks [quote name='blik97']wondering if u had a nice server source base. one that would run cleanly and able to host alot of people. 562 prefereably[/QUOTE] Have what you're looking for, add my skype [quote name='officiallulzs3c']Shh and get back to dicing on fatality ;)[/QUOTE] I have no idea what you're talking about but ok
  10. [quote name='issler']I want a map editor for rune evo 3.0[/QUOTE] Ask harry from r-s lol Bump
  11. [quote name='shershah']Add me: shershah fedrik[/QUOTE] There's spaces in skype names? o.o lol but bump
  12. [quote name='Markle']Hey, add my Skype. Webmaster.Joey[/QUOTE] added you
  13. Skype: k-shan904 I can do everything you need.
  14. [quote name='xDallaScapex']nice[/QUOTE] Thanks :) OT: So, I don't know if anyone knows or not, but some games have dialogue that looks like this: [IMG]http://www.serebii.net/xy/sycamore2.jpg[/IMG] or this [IMG]http://nintendookie.files.wordpress.com/2012/06/kingdom-hearts-2.jpg[/IMG] and personally, I love the way those dialogues look. My whole point of this picture: [IMG]http://i.imgur.com/ygHP0OIh.jpg[/IMG] Was to try and recreate a closeup dialogue system, rather than the boring old zoomed out one with no interaction and only mouse clicking. My plan was to have the player either type out what they want to say or make a force talk to continuous dialogues. Either way, I have just started on this and am open to any suggestions.
  15. [SIZE=4]As some of you might know, I started from the bottom. From Cloudin 562/668, which was based off of the rs2hd framework. I have grown up a lot since then, messing around with booleans, adding new commands, creating npc drops, editing character files, creating player titles, making mini boss pets, adding in custom item models, cache editing, and eventually, making a fully fledged server with outstanding content. I do not like to brag, but I think I have grown myself as a developer since the year I have started programming. I have never taken any classes in java or any form of programming. Rather, I have looked at code, and learned from it. That is what I like to do, learn, and DevilsScape V1, DevilsScape V2, DevilsScape V3, and RuneElite (My old server) have taught me a lot, and I hope to continue learning more and more about java and other program protocol.[/SIZE] [SIZE=3]Enough with my blabbering, onto the server itself. I have started on Afflatus from a blank base: RuneEscape, something new from rs2hd and its bugs, and hope to make this big. Stability is better now and some things are no longer limited as they used to be.[/SIZE] Revision: 562/668 Progress will be shown throughout the thread. Credits: Me (Milf Hunter/Lucifer667) dragonkk darkside1222 [spoiler="Things Done by me"] [SIZE=5]Summoning New Dialogue System Projectile clipping User titles Chat effects fix Players online from report abuse button. Object Handler Item Handler NPC Handler Nex Corporeal Beast Jad Ball'ak XP Counter Money pouch Playing time Minigames Gambler Firemaking Cooking Mining Gilded Altar High/low level alchemy Super heating items Fishing Hunter Herblore Crafting Fletching Custom Items Item Examines NPC Examines Object Examines Quest system Perfected combat Hit soaking Dicing Flower game Location crystal Blink Achievement system Random event handler Sandwich lady random event Task System. Dropping Items Picking up Items Clan chat Torva effect Completionist cape Completionist cape requirements Setting level targets etc.. I will constantly update this throughout the development of this project.[/SIZE][/spoiler] [spoiler="Pictures"] [IMG]http://puu.sh/3w8NC.png[/IMG] [IMG]http://puu.sh/3w8PI.jpg[/IMG] [IMG]http://puu.sh/3w8S0.png[/IMG] [IMG]http://puu.sh/3w8VU.png[/IMG] [IMG]http://puu.sh/3w90U.jpg[/IMG] [IMG]http://i.imgur.com/3puzItl.png?1[/IMG] [IMG]http://puu.sh/3w9fp.jpg[/IMG] [IMG]http://i.imgur.com/cmY2cXu.png[/IMG] [IMG]http://img201.imageshack.us/img201/7276/9ky7.png[/IMG] [IMG]http://i.imgur.com/80oXSOS.png[/IMG] [IMG]http://i.imgur.com/a2MqPMG.png[/IMG] [IMG]http://img593.imageshack.us/img593/6461/fn5f.png[/IMG] [IMG]http://img713.imageshack.us/img713/4593/onvi.png[/IMG] [IMG]http://i.imgur.com/CFhArBQ.png[/IMG] [IMG]http://i.imgur.com/xO6qzbl.png[/IMG] [IMG]http://img854.imageshack.us/img854/5972/8z0l.png[/IMG] [IMG]http://i.imgur.com/2IWu4TC.png[/IMG] [IMG]http://i.imgur.com/Yblv72G.png[/IMG] [IMG]http://i.imgur.com/xac7U3U.png[/IMG][/spoiler] I hope to make this a more successful server than my previous ones.
  16. (THESE UPDATES WERE DONE BEFORE, BUT I NEVER UPDATED THE THREAD.) [spoiler="Updates"][2/16/2014]Updates above besides the loyalty titles are kind of dumb. Sorry I haven't been posting updates in forever lol. - Since there was literally nothing in RuneEscape, I wrote my own Grand Exchange base today. Currently only searching and buying (Not player to player yet) work. - Found almost all the grand exchange configs, (Few sell ones I need to find) - Item details are correct - etc, etc If anyone has anything they'd like to point out, that'd be fantastic. - Furthermore, Comp cape requirements. (Don't know if i've already showed this, lol) [IMG]http://i.imgur.com/ho8xZcP.png[/IMG] [IMG]http://i.imgur.com/OIjjxSB.png[/IMG] [IMG]http://img691.imageshack.us/img691/4220/5v7m.png[/IMG] [IMG]http://i.imgur.com/HIAu3Ns.png[/IMG] [3-11-2014]- Custom Gambler (You need a quest done in order to attempt gambling) [IMG]http://i.imgur.com/U2uJKBh.png[/IMG] [3-23-2014]Still doing some updates here and there, whenever I get bored. - Loaded some new rs items - Fixed HD - HD Model Rendering [IMG]http://i.imgur.com/Oo4kEl0.png[/IMG] [IMG]http://i.imgur.com/B1omYG1.png[/IMG] [IMG]http://i.imgur.com/Rwsu6jp.png[/IMG] [IMG]http://i.imgur.com/ecsK8Bk.png[/IMG] [3-24-2014]- Wrote a cutscene Manager - Created some cutscenes (Cutscenes were My favorite part of RuneScape, lol) Gonna expand on this later though. (And yeah, it's in HD :P) [IMG]http://i.imgur.com/ygHP0OI.png[/IMG] [IMG]http://i.imgur.com/hCrnDRg.png[/IMG] [/spoiler]
  17. Holy god, this is absolutely the best thing I've ever seen on the rsps scene or should I just say that was made in Java, if it was, lol but yeah good luck man! Will definitely play it!
  18. [quote name='guster81']best of luck saw all this content already but goodluck[/QUOTE] You've said that 2 times on the same thread you retard
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