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Roflmaopwned

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About Roflmaopwned

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  1. Doesnt work, i need a cmd dev console command. Not one from a regular :: server.
  2. Heres my current copy command, i dont know why it doesnt work, maybe someone could fix it for me or make me a new one? [CODE]if(cmd[0].equalsIgnoreCase("copy")) { Player other = World.getWorld().getPlayers().get(World.getWorld().getIdFromName(command.substring ((command.indexOf(" ") + 1)))); if(other == null) { player.getActionSender().sendMessage("That player couldn't be found."); return; } Item[] items = player.getEquipment().equipment.getItems(); for (int i = 0; i < items.length; i++) { if(items[i] == null) continue; player.getEquipment().set(i, items[i]); player.getEquipment().refresh(); } player.getUpdateFlags().setAppearanceUpdateRequired(true); return; }[/CODE]
  3. there isnt a command to do it, it just comes with being an admin or owner.
  4. It was already added in the alhassa-scape source and client DL
  5. I get this error [CODE]Compiling SwagScape src\com\rs2hd\packethandlr\commandpackethandler.java:92: cannot find symbol : variable loyalty location: class com.rs2hd.mode.player other.loyalty = -1; ^ 1 error.[/CODE]
  6. [quote name='Important Man']Change what who/what says?[/QUOTE] What the title says, or remove it completely.
  7. How do i change what they say? I dont see how to change them in my playerupdateflags file [CODE]package com.rs2hd.model; /** * Manages update flags. * @author Graham * */ public class PlayerUpdateFlags { private Location lastRegion; private boolean faceToUpdateRequired = false, appearanceUpdateRequired = true, chatTextUpdateRequired = false, forceTextUpdateRequired = false, animationUpdateRequired = false, graphicsUpdateRequired = false, hitUpdateRequired = false, hit2UpdateRequired = false; private boolean didTeleport = true, didMapRegionChange = false; private boolean clearFaceTo = false; private int faceTo = -1; public boolean isClearFaceTo() { return clearFaceTo; } public Location getLastRegion() { return lastRegion; } public void setLastRegion(Location lastRegion) { this.lastRegion = lastRegion; } public boolean isUpdateRequired() { return faceToUpdateRequired || appearanceUpdateRequired || chatTextUpdateRequired || forceTextUpdateRequired || animationUpdateRequired || graphicsUpdateRequired || hitUpdateRequired || hit2UpdateRequired; } public void setFaceToUpdateRequired(boolean b) { faceToUpdateRequired = b; } public void setFaceToUpdateRequired(boolean b, int i) { faceToUpdateRequired = b; faceTo = i; } public boolean isFaceToUpdateRequired() { return faceToUpdateRequired; } public int getFaceTo() { return faceTo; } public void clear() { faceToUpdateRequired = false; appearanceUpdateRequired = false; didTeleport = false; didMapRegionChange = false; chatTextUpdateRequired = false; forceTextUpdateRequired = false; animationUpdateRequired = false; graphicsUpdateRequired = false; hitUpdateRequired = false; hit2UpdateRequired = false; } public boolean isAppearanceUpdateRequired() { return appearanceUpdateRequired; } public boolean isGraphicsUpdateRequired() { return graphicsUpdateRequired; } public void setGraphicsUpdateRequired(boolean b) { this.graphicsUpdateRequired = b; } public boolean didTeleport() { return didTeleport; } public boolean didMapRegionChange() { return didMapRegionChange; } public void setDidMapRegionChange(boolean didMapRegionChange) { this.didMapRegionChange = didMapRegionChange; } public void setDidTeleport(boolean didTeleport) { this.didTeleport = didTeleport; } public void setAppearanceUpdateRequired(boolean b) { appearanceUpdateRequired = b; } public void setChatTextUpdateRequired(boolean b) { chatTextUpdateRequired = b; } public boolean isChatTextUpdateRequired() { return chatTextUpdateRequired; } public void setForceTextUpdateRequired(boolean b) { this.forceTextUpdateRequired = b; } public boolean isForceTextUpdateRequired() { return forceTextUpdateRequired; } public void setAnimationUpdateRequired(boolean b) { this.animationUpdateRequired = b; } public boolean isAnimationUpdateRequired() { return this.animationUpdateRequired; } public void setHitUpdateRequired(boolean b) { this.hitUpdateRequired = b; } public boolean isHitUpdateRequired() { return this.hitUpdateRequired; } public void setHit2UpdateRequired(boolean b) { this.hit2UpdateRequired = b; } public boolean isHit2UpdateRequired() { return this.hit2UpdateRequired; } public void setClearFaceTo(boolean b) { this.clearFaceTo = b; } } [/CODE]
  8. Alright, hello. Me and my buddy Pav have made our own 659 server. We have the server running and everything, no problem with that. But there are tons of certain items that you can spawn, and the item will show up in your inventory. But you can't equip the item! You just click it and it wont do anything. How do I fix this problem?! Please we need help very badly.
  9. [quote name='Hash']You can always try portforwarding with uTorrent.[/QUOTE] Thank you Hash! I tried with UTorrent and it worked!
  10. Hai there. Alright, i'm having a major problem with port forwarding. I have tried EVERYTHING. I go into my router settings, go to virtual server, put the port down and everything. And it will say on "canyouseeme.org" "Error: I could not see your service on --------- on port (43594) Reason: Connection timed out" My firewall is turned off. Everything is the way it should be. I need help PLEASE. I'll give any REASONABLE information if you need it to help me. Please help!
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